

If one floor crumbles, so too do the others, so you’re always flitting between levels to make sure everything is running smoothly. You can employ aliens known as Dryads to take care of the level, but it pays to keep a close eye on it yourself. Different biomes produce different resources, so paying attention to the needs of your passengers is so important. The final deck is where you can terraform and harvest important materials, such as food, minerals, and fibre. Every now and again, pirates might attack, or prisoners and the fun police (not their actual name, but the same principle) will leave bombs around, so you’ll also need to get rid of them so aliens don’t perish or become ill. There’s other stuff as well, and by making sure the disco is staffed and you build garbage bots and power grids help to keep everything running hunky dory. There’s a space disco, a lottery machine, a black hole theme park ride, and a coffee shop. This is where travellers come to let off steam, and it can be a great way to earn plenty of energy. On top of managing the sub-level, you’ll also be tasked with running the Fun Deck. Managing that, as well as the running of your base becomes a constant challenge, but it’s the best way for you to understand how everything works. Most things require prerequisites, so there’s a gradual curve to improving your base. You won’t be able to research everything from the off, though. The more you build, the more Prestige Points you’ll earn, and these can be used to research new stations or items. It’s a smart system, and it’s one of the most straightforward elements of the game. Buildings cost energy to come to fruition, but by improving your base, you’ll earn that energy. The currency in Spacebase Startopia is energy. There’re some stations available to you when you first start a level, but most of it will either need to be built or researched. There’s a lot to get used to and that’s even before you’ve started with the other two levels.

You need to keep aliens clean and fed, or else they’ll become ill or angry. Everything feeds into every station, too. You’ll also need to purify the air by building filters, and garbage bots can be crafted to help keep the level clean. You can employ them, promote them if they’re doing a good job, or fire them if you find someone better. You’ll need to employee aliens to work in them, and there are many races that’ll only be able to work on particular ones. It’s not enough to just build these stations either. This all takes place on the sub level, the place where the important work gets done.

There’s a factory which can build useful items needed later on, a communication centre that will receive messages and intel, a cargo hold, for all your supplies, and more. If you’ve got one of them built, poorly aliens will be able to heal. That’s where the medical facility comes in. Setting up a recycling station gets rid of the garbage on board which, if not managed correctly, can spawn little green critters that make people ill. You’ll need to build a berth with working showers, beds, and food and drink supplies (solely slushies and chocolate because that’s what aliens like, apparently), then you can start to flesh out the industrial side of things. Spacebase Startopia review: Slushies and Chocolate Regardless of the repetition, it’s still a thoroughly enjoyable simulation. Until you start focusing on the objectives, there’s a repetitive edge that starts to grind on you, mainly because you just want to be let loose on running the spaceport yourself. One of them requires you to cure sick passengers by building and running a medical station, whilst another challenges you to research and build a security station and brig to stop criminals on board. You’ll first take part in four test scenarios which see you make use of your training. Getting to grips with the fundamentals takes time, and there were times when certain elements weren’t explained particularly well, but once your AI stops being mean and you get into the swing of things, there’s a great level of satisfaction in seeing all your hard work pay off.Īfter a brief tutorial, you’re thrust into Spacebase Startopia’s campaign. Keeping it clean, entertaining its guests, and providing hospitality and a safe space to work for its employees took a lot of energy I have more respect for managers of Butlins and Centre Parcs than I ever did, and I owe it all to Spacebase Startopia.
